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Autodesk Maya Unlimited 8.0 win32

Bilgisayar kategorisinde ve Program Download forumunda, bulunan Autodesk Maya Unlimited 8.0 win32 konusunu görüntülemektesiniz. Bugs Fixed Detials: Maya 8.0P10 Fixed an issue where painting weights would not work after switching to High Quality rendering.[260633] ...


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Eski 23-04-2007, 12:47   #1 (permalink)
Varsayılan Autodesk Maya Unlimited 8.0 win32



Bugs Fixed Detials:
Maya 8.0P10
Fixed an issue where painting weights would not work after switching to High Quality rendering.[260633]
Fixed a further issue where Split Polygon would not snap to the end of an edge.[260736]
Fixed an issue with deleting edges in High Quality Rendering.[261851]
Fixed an issue where importing animation onto referenced objects would not connect properly.[261856]

Maya 8.0P09
Fixed a regression introduced in Maya 8.0P03 where light linking did not work properly.[259207]

Maya 8.0P08
Additional checks to prevent a crash when trying to open certain scenes on 64-bit windows which opened properly on 32-bit windows.[261334]

Maya 8.0P07
Fixed a crash when trying to open certain scenes on 64-bit windows which opened properly on 32-bit windows.[261334]
Fixed an issue where Split Polygon would not snap to the end of an edge.[260736]
Fixed an issue with sound playback causing Maya to freeze.[261333]
Fixed a regression in Maya 8.0 where image size custom presets could not be imported.[261169]
Fixed a crash related to referencing scenes containing dynamic attributes.[260493]

Maya 8.0P06
Added an additional API method MFnDependencyNode::setDoNotWrite.[258840]

Maya 8.0P05
Workaround for loss of shading assignment when duplicating input connections on a referenced object without history.[258935]

Example:
Create an object with 2 or more shaders assigned to its faces and delete history.
Reference this object
Duplicate object with "duplicate input connections" and "instance leaf nodes" turned on.
Save and re-open the scene.
Shading on duplicated object will be lost.

Workaround is to set the MAYA_DISABLE_IMPLICIT_DISCONNECT environment variable to 1.
We have added two new methods to the MPxNode class for querying and setting the writable state of a proxy node. These methods are:

MStatus setDoNotWrite ( bool flag );
bool doNotWrite( MStatus *ReturnStatus = NULL ) const;

Calling the setDoNoWrite() method with a flag of true will stop the proxy node from being written out while the Maya model is saved. This method should be called in the postConstructor() of the MPxNode that is being implemented. Using setDoNotWrite (true) can be used to avoid the writing of custom nodes to the scene file. Both methods are implemented as private to the MPxNode class. [258840]
Fixed a crash when saving a scene with unloaded references.[259353]

Maya 8.0P04
Fixed a problem where MFnMesh::setFaceVertexNormal(s) does not work within an MPxFileTranslator plugin.[258685]

Maya 8.0P03
Fixed a problem where the texture would not be updated properly.[259154]
Fixed a problem with the mental ray renderer would not obey light linking properly.[259207]
Fixed a regression in the mental ray renderer where final gather results did not match those created with Maya 7.0.[255927]
Fixed a problem with being unable to set photon attributes for lights properly.[256921]

Maya 8.0P02
Fixed a crash when a removed reference had deleted nodes.[258281]
Fixed a crash when deleting a namespace which has both referenced and non-referenced nodes.[247716]
Fixed a crash when retrieving a referenced scene which contained failed reference edits.[244540]
Fixed a problem with double-clicks being missed with 64-bit linux.[257832]
Fixed a problem with the Camera Settings Field Chart being empty.[255627]
Fixed a problem with a cloth object constrained to itself not evaluating properly.[256286]

Maya 8.0P01
Fixed a crash when showing buffer curves in the graph editor.[255556]
Fixed a problem with saving vertex colours in referenced scenes causing file size to increase massively.[255692]

Download:

Kod:
http://rapidshare.com/files/11189145/100_10_1.part1.rar 
http://rapidshare.com/files/11195441/100_10_1.part2.rar 
http://rapidshare.com/files/11208099/100_10_1.part3.rar 
http://rapidshare.com/files/11211741/100_10_1.part4.rar
Alternatif Linkler
| 4x95mb = 328mb |
Kod:
http://rapidshare.com/files/9463899/myr_maya80_win32.part1.rar 
http://rapidshare.com/files/9465945/myr_maya80_win32.part2.rar 
http://rapidshare.com/files/9467980/myr_maya80_win32.part3.rar 
http://rapidshare.com/files/9466979/myr_maya80_win32.part4.rar
Crack Yapılışı:

1. First Create a directory on the c: drive (even if you install maya on different drive)
called FLEXLM
2. Copy the aw.dat and awkeygen.exe file to this directory.
3. Install Maya
4. Goto start-->all programs-->Autodesk-->common utilities-->FlexLM license utilities
5. Under system settings copy Ethernet address
6. Open the file (from the directory FLEXLM) aw.dat with Wordpad and replace the words
"your host" with the copied Ethernet address. Save and close wordpad
7. Using the run utility and type: awkeygen.exe aw.dat
8. Goto start-->all programs-->Autodesk-->Maya 8.0-->Install license
select "I would like to install license from a file"
9. Browse to the path of the file aw.dat
10.Click install
11. Restart computer

PASSWORD:
Alıntı:
[LinkLeri Görmek İçin Lütfen Üye oLunuz Üye oLmak için tıkLayın]
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Eski 25-06-2007, 18:04   #2 (permalink)
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Etiketler
win32, unlimited, maya, autodesk


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